| Job Description : Trine Game Studios is searching for talented enviornment artists who are experienced, passionate people who can create work that will propel our titles to success. Responsibilities: - Use 3D packages (MAYA Preferred) to build detailed levels - including the attributes and relative locations of terrain, rooms, and objects therein.
- Build levels that fulfill the requirements of the project's game design and visual design - as documented by Specifications, Style Guides, reference material and discoveries made through the iterative process.
- Model geometry at multiple LODs, map textures and set up lighting for 3D art assets.
- Work in collaboration with the game and level designers to prototype and implement the game play.
Required: - Model, texture map, and light real-time 3D environments and props.
- Familiarity of and comfortable with the iterative process.
- Ability to use 3D packages (MAYA Preferred) in art production.
- Willing to work closely with Level and Game Designers.
- Ability to take direction, and follow schedule.
- Creativity and innovation.
Requirements: - Experience with world editors such as Unreal ED, oFusion , SceneDesigner, vForge.
- Familiar with digital paint tools; Photoshop, Painter, etc.
- Working knowledge of Maya or Max is useful
- Self motivated with a strong work ethic.
- Willing to work on-site in Mumbai, India.
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